[D9 - LM] - Rituals of Damnation

A magnificent mountain range that extends to the north from Noventa City, passing the Duskeen Forest to the west and up to the northern pole of Noventa.

Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Tue Nov 06, 2018 10:30 pm

The conjured creature howled back as the blast impacted with it's fist, glowing eyes narrowing as a result. While a solid hit, it's thick hide seemed to absorb much of the blow.
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Re: [D9 - LM] - Rituals of Damnation

Postby Kaneesa Gee » Tue Nov 06, 2018 10:33 pm

"Come on, come on! I know it has to be here somewhere!"

As the action started, Kaneesa elected to employ the patented "tuck and roll" maneuver. He was worthless in the fight like this, and the others seemed to be doing their thing.

Kaneesa was not a fighter. Kaneesa was a con man and a thief.

So let's steal a ritual.

"He had to have chosen this for a reason. Otherwise, he would have done it anywhere. C'mon, c'mon, c'mon"

Find the ritual point-Perception-Destiny Spend Upgrade: 2eP+1eA+2eC+1eD+2eS 1 failure, 1 advantage, 1 Triumph
ImageImageImageImageImageImageImageImage


Kaneesa seems to stare a bit...and something occurs to him.

"Hey guys...am I seeing things, or are there glowy spots on those conjured things? Maybe...hit those?"
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Tue Nov 06, 2018 10:39 pm

The Triumph is used to give a free upgrade to attack rolls against the Trollbanes, both current and any future summoned ones.
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Tue Nov 06, 2018 10:46 pm

for transparency sake:

Concussive is an active quality. needed 2 advantage. I had a brain fart and made it passive in my reading of it. Jelna is not staggered 1.
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Re: [D9 - LM] - Rituals of Damnation

Postby Temra Zol » Tue Nov 06, 2018 11:21 pm

Temra swung back at the troll that attacked him. His ax nearly found purchase, but the cold chill that Nygmus inspired caused his hand to waiver at the last moment.

D9 troll fight, vibroax: 1eA+2eP+2eD+3eS 1 success, 1 advantage
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D9 troll fight, extra setback for fear: 1eS 1 failure
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Advantage used to boost next roller.
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Re: [D9 - LM] - Rituals of Damnation

Postby Jelna Vawn » Tue Nov 06, 2018 11:42 pm

So is this one of those things where you disbelieve it and then it goes away? Her theory was soon disproven by the punch to the jaw she received. She stumbled over to the nearest rune or whatever the heck it was and started waving her hands menacingly at it...

---

Action: LEAVE THIS PLACE.
D9 LM Round 1 Discipline to Disrupt (YOLO ROLL), Setback from Weather and Gear, Boost from Temra, Destiny to upgrade die.: 3eP+1eB+4eC+3eS 5 failures, 1 advantage, 1 Despair
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Well, I guess I'll use the Advantage to help the next person.

Maneuver: Aid Cefey
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Wed Nov 07, 2018 12:00 am

How does this sound. Because this is a battle of wills, it essentially triggers the Alter Force power. For a number of rounds equal to number of failures, the area around Nygmus, out to medium range, becomes difficult terrain. It requires an athletics or coordination check at average difficulty to maneuver towards him from medium range to engaged. If you fail the check, you don't move forward
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Re: [D9 - LM] - Rituals of Damnation

Postby Quinn Largo » Wed Nov 07, 2018 7:34 am

She hadn't ever seen that application of the force; but Quinn got a real close look at it as the lightning arced around her. Pushed off her feet by the force, narrowly managing to avoid being fried, she found herself briefly on her back before she flipped herself back onto her feet. Things weren't looking so hot. He could wield lightning! And one of the people around her got hit by one of those creatures! Deciding that Temra looked like he could handle himself, Quinn rushed toward the trollbane that had just hit Jelna...

...and brought her lightsaber down onto it, taking advantage of an opening created by the woman.



Lightsabering a troll: 2eP+2eA+2eD+4eS 1 success, 2 advantage
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Boost from Jelna: 1eB 0 successes, 2 advantage
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Crit roll: 1d100 83 - Winded: target can not voluntarily spend strain to activate abilities or gain extra maneuvers.

2 strain for extra maneuver.
1 maneuver to stand up, 1 maneuver to move into range with the trollbane attacking Jelna
action to attack.

6 damage (with breach) inflicted
1 auto advantage generated, 2 advantage used to trigger crit, 2 advantage to recover 1 strain, 1 advantage to next allied character's check


Wounds: 0/14
Soak: 4
Strain: 12/13 (normally 15)
Defense: (R/M) 0/3
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Wed Nov 07, 2018 4:30 pm

Trollbane 1 is Engaged with Cefey, Jelna, and Quinn

Trollbane 2 is Engaged with Temra

Trollbane 3 is at Medium Range from the Group

Nygmus is at Long Range

The Seneschal is impressed by the tenacity with how the group found themselves trying to interfere with the ritual. Not that he would allow them to stop him, but this was a testament to the amount of talent he had encountered.

Conducting the battle, two of the creatures continued their assaults to keep the interlopers back. The one that was now facing off against Jelna, Quinn, and Cefey turned on the saber wielder, bringing a stony fist against her, hard (11 damage, strain track, before Soak/Parry).

The one facing off against the Iktotchi swung it's mighty fists, swinging on the Armorer. The brunt of the damage was blocked by the armor, but it could not take all of it (11 damage, strain track, before Soak)

And then, he saw the Gungan. Trying to study, to inform the others. His fingers outstretched again, Unleashing his raw power. Despite the weather, dark side energy arced into the Gungan from an impressive distance. (10 damage before Soak)

You all have 1 threat to play with.

Nygmus - Maneuver to command Trollbane 1
2 strain maneuver - command trollbane 2
Action: Unleash on Kaneesa

Attacking Quinn (Brawn 4, Brawl 2, Aim Maneuver, Average Difficulty, 3 defense, 2 weather setback, cap is 4. Damage 9, crit 4, concussive 1, knockdown. Specifically doing nonlethal (strain)): 2eP+2eA+1eB+2eD+4eS 2 successes
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Attacking Temra (Brawn 4, Brawl 2, Aim Maneuver, Average Difficulty, 1 defense, 2 weather setback, cap is 4. Damage 9, crit 4, concussive 1, knockdown. Specifically doing nonlethal (strain)): 2eP+2eA+1eB+2eD+3eS 2 successes
ImageImageImageImageImageImageImageImageImageImage

Unleash on Kaneesa (Willpower 4, Discipline 4, Average Difficulty, 2 weather setback. Damage 4, Crit 4, will need two dark side points to hit at long range. Current FR2, +2 Dark side pips Vergeance): 4eP+2eD+2eS+2eF 3 successes, 1 threat, 2 Light Side, 1 Dark Side
ImageImageImageImageImageImageImageImageImageImage (Flipping a Wookiee's Codpiece Destiny to convert Light side to dark, 2 strain taken. Total 5 Dark Side points. 1 to Activate the power, two to extend range to long, two pips for 3 extra damage. Total 10 damage before soak)
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Re: [D9 - LM] - Rituals of Damnation

Postby Quinn Largo » Wed Nov 07, 2018 5:31 pm

Quinn's training of the lightsaber forms her master taught her was paying off. The creature's powerful swing was lessened considerably
by her quick footwork; the angle of her blade as well as the sturdiness of her new arm helping to further cushion the blow. She then followed up with a swing and a thrust, hitting the creature where it (hopefully) hurt.

"Don't forget the other one!"

Lightsabering a troll, boost from myself from last round?: 2eP+2eA+1eB+2eD+4eS 3 successes, 1 threat
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lightsaber inflicts 8 damage (with breach)
soaks 4 damage, 2 strain to parry away another 4 damage, 1 advantage generated from curved hilt, 1 threat causes strain? 1 advantage used to heal strain

Wounds: 0/14
Soak: 4
Strain: 7/13 (normally 15)
Defense: (R/M) 0/3
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Re: [D9 - LM] - Rituals of Damnation

Postby Cefey Raneth » Wed Nov 07, 2018 6:07 pm

Her weapon had been mostly useless against the thing, and she wasn't sure if she could fire safely without hitting Quinn. While they needed to focus on the Lord of Darkness over there, they needed to easen up the pressure here first.

She had never done this before, but... if she was able to push people's minds slightly to emotions, surely she could do more with such power? In desperation, Fey reached out with her hand as her senses also reached out towards the beast that battled against Quinn. The one that had hurt Jelna. She felt a resistance at first, but the primitive mind of the creature proved weaker than the mind of the twi'lek who wanted to remove the threat to her friends. It was a completely new sensation, to feel like some sort of blade pressing into its gray matter...


----

D9 LM Influence to strain the Troll. Upgrade from Kaneesa's Triumph, aided by Jelna, thermal cloak ignores setbacks from weather: 1eP+1eA+1eB+1eF+1eD 1 success, 1 Dark Side
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2 Dark Side from Vergence = 3 in total, flipping Destiny to inflict 3 Strain on the Trollbeast. Conflict and Strain to Fey. Wheee.

Action: Influence
Maneuver: Aid Jelna
Wounds: 11/11
Strain: 14/8
Defense (R/M): 1
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Re: [D9 - LM] - Rituals of Damnation

Postby Jelna Vawn » Wed Nov 07, 2018 6:23 pm

Jelna took the opportunity to move away from the weird Force energy being thing and fired her gun at the "master of doom and gloom" over there. It was a pretty hard shot to make, and there was so much going on with the lightning and the earthquakes.

---

Maneuver: Out of Melee with Troll
Action: Shoot Master of Edgy Darkness

D9 LM Round 2 Shooting One Lord of Darkness, Boost from Cefey/Accurate 2, Setback from Weather/Fear/Defense, Adversary 3, Custom Grip: 1eP+1eA+3eB+3eC+3eS 1 failure, 4 threat, 1 Triumph, 1 Despair
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I don't even know what to do with that result.
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Wed Nov 07, 2018 6:56 pm

Reaction to Cefey straining out Trollbane 1:

Nygmus cackled in delight. "Only through my gifts, through your fear and anger, could you fell the beast, my child!" His laugh a dark roar in the battle.

Reaction to shooting Nygmus.

The blaster fire went wide from him, weather the rain or fear making your hands shake. Squeezing the trigger, the unholy hiss of the energy back being spent was heard.

For the Despair: the pistol runs out of ammo. Cannot be used the rest of the encounter unless Jelna has an extra battery pack.
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Re: [D9 - LM] - Rituals of Damnation

Postby Temra Zol » Wed Nov 07, 2018 8:53 pm

Temra growled as he was hit, but he bore the blow stoically, swinging back in a futile attempt to defeat the monster.

"Don't worry about me. We need to stop this ritual." He yelled as he waded into combat, positioning himself directly between the trolls and Jelna, trying to ease her mind of the concern of immediate violence.


D9 trollfight rd 2, axing it another question, destiny: 2eA+1eP+2eD+4eS 0 successes, 1 Triumph
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((Triumph used for free upgrade to Jelna's next roll))

Wounds 0/13
Strain 6/16
Soak 6
Defense 1
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Re: [D9 - LM] - Rituals of Damnation

Postby Kaneesa Gee » Thu Nov 08, 2018 5:59 am

Kaneesa finds himself rocked with Force Lightning.

"Gaaaaaaah!" The Gugan lets out a cry of agony. But maybe it was an actual lightning bolt of inspiration, because Kaneesa suddenly seemed to understand the ritual. Looking back, the Gungan could see the fight still brewing, and decided to make caution the better part of valor, diving to the ground behind a recently upturned set up earth.


Find the ritual point-Perception-Destiny Spend Upgrade-Try try again: 2eP+1eA+2eC+1eD+2eS 3 successes, 2 threat
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forgotten setback die: 1eS 0 successes, 1 threat
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Maneuver: Take Cover, 2 strain for extra maneuver Go Prone
Wounds: [8/12]
Strain: [2/12]
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Thu Nov 08, 2018 2:49 pm

Nygmus ceased his cackling, feeling the raw, untamed power of the Dark Side coming through the ritual. The eyes of the third trollbane glowed, as it ran straight for the twi'lek woman. "Give in to your feelings! Only through your rage and hatred can you hope to survive this power!" He taunted, as the other Trollbane continued it's dance with Temra.

The Trollbane swings at Cefey, a solid hit connecting with her despite the rain (10 damage before soak.)

Temra's staunch defenses continue to hold (Miss)

Feeding in to his Overconfidence, he leapt with the Force, a raw display of power as he landed before Quinn, broadsaber flourishing before her. "Do you know how to use that, girl?" His grin showed cruel intent.

Maneuver: Activate Trollbane 3 (Trollbane spends 2 strain to double maneuver move to engage Cefey. Action to punch)
2 strain Maneuver: Activate Trollbane 2 (Maneuver to aim, action to punch Temra)
Action: Force Leap to engage Quinn.

Force Leap Action (FR2 Currently, +2 Dark side vergeance): 2eF 1 Light Side, 1 Dark Side
ImageImage Flipping an Ivory Phoenix destiny, taking 2 strain, to convert the light side to dark side. 1 pip to activate Force leap, 3 pips to extend range to long)

Punching Cefey (Brawn 4, Brawl 2, 1 setback defense, 2 setback weather, average difficulty): 2eP+2eA+2eD+3eS 1 success
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Attacking Temra (Brawn 4, Brawl 2, Aim Maneuver, Average Difficulty, 1 defense, 2 weather setback, cap is 4. Damage 9, crit 4, concussive 1, knockdown. Specifically doing nonlethal (strain)): 2eP+2eA+1eB+2eD+3eS 0 successes
ImageImageImageImageImageImageImageImageImageImage
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Re: [D9 - LM] - Rituals of Damnation

Postby Quinn Largo » Thu Nov 08, 2018 3:29 pm

She was a little surprised by the fact he was suddenly up in her face; and a little afraid; but she didn't show it. She had trained for this sort of thing for... well, months. And she was good at it, damn it!

Do you know how to use that, girl? Hah.

"It must be scary," she quipped back, "seeing one that doesn't require a giant battery strapped to your back."

Quinn launched into a series of focused attacks, her Makashi form was made for these kind of lightsaber duels, and while she was no master with it, she was talented enough to keep up with him... and push just barely past his defenses; likely cutting a nasty scar right across his side, a quick flourish followed, not doing much damage but likely leaving him out of breath. At which point she jumped back a little, putting some distance between them.


Lightsaber, setback from his defense, weather, and fear?: 2eP+2eA+2eC+1eD+4eS 1 success, 2 threat, 1 Triumph
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6 damage before parry.
crit with triumph: 1d100 83 Winded: Until the end of the encounter, target can't voluntarily suffer strain to activate abilities or gain additional maneuvers

1 advantage generated by curved hilt, reduces threat to 1, suffers 1 strain

Action: Lightsaber
Maneuver: Disengage to short range.

Wounds: 0/14
Soak: 4
Strain: 6/13 (normally 15)
Defense: (R/M) 0/3
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Re: [D9 - LM] - Rituals of Damnation

Postby Ender » Thu Nov 08, 2018 3:43 pm

Even as he parries away most of the blow, a cut gets through, making his eyes go wide. Looking down at the blow, feeling the difficulty to breathe, for the first time, Nygmus shows any hint if emotion.

Shock. And then. Fear.

PCs continue

(He parries away 5 damage)
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Re: [D9 - LM] - Rituals of Damnation

Postby Temra Zol » Thu Nov 08, 2018 6:58 pm

Temra finally felt his ax connectwith his target, although it didn't feel like it accomplished much at all.

D9 LM trollbane round 3. Aim maneuver, free upgrade, ax swing.: 2eP+1eA+2eD+4eS 0 successes, 3 threat
ImageImageImageImageImageImageImageImageImage
D9 LM trollbane round 3. Aim maneuver, free u: 1eB 1 success, 1 advantage
Image

1success, 2 threat (6 damage)

Wounds 0/13
Strain 6/16
Soak 6
Defense 1
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Re: [D9 - LM] - Rituals of Damnation

Postby Cefey Raneth » Thu Nov 08, 2018 7:33 pm

Fey staggered from the blow from the troll, nearly blacking out from the force of its strike.

Still, she saw that the bastard was within range and took aim. The shot was close, but not close enough.


---


D9 LM Shoot Nygmus. Short range+Adversary 3+1 Def. Destiny(!!) to upgrade. Ignore weather conditions w/thermal cloak: 2eP+1eA+2eC+1eS 0 successes, 2 advantage
ImageImageImageImageImageImage

Maneuver: Disengage from Trollbeast
Action: Shoot

1 Advantage to Boost next PC roll
1 Advantage to recover 1 Strain

Wounds: 11/11
Strain: 14/1
Defense (R/M): 1
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