[MA5] - 3:10 to Noventa

The untamed lands of Noventa

Re: [MA5] - 3:10 to Noventa

Postby Cal Arcton » Tue Oct 23, 2018 2:58 am

With the first wave cleared, and a wave of blaster fire not apparently hitting Kai, Cal ran forward. His pistol at the ready, he peered down the hatch. His face, already colored with exertion, colored further at the sight.

"Son of a bitch!" He cursed, banging his fists on the hatch. Grimacing, he gestured frantically for the rest of the group to join them, even as he looked around for another entrance.

----------------------------------------------------------------------------------------------------------

Maneuver, action - MOVE

Soak Value: 3
Wounds: 14/14
Strain: 9/13
Defense (R/M): 1/1
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 10:46 am

Cal, as you also peer down, no can see the flashes of blaster fire reflecting from the hall, in the direction of the cockpit.

"Your hauler is lost, don't lose your life!" It's yelled from down the hall.

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Re: [MA5] - 3:10 to Noventa

Postby Cefey Raneth » Tue Oct 23, 2018 10:52 am

Coughing a little from the smoke, Fey hurried over to Kai when she saw that the coast was clear, and peeked down the hatch as well... then slipped inside as quiet as a mouse.


---

Move and Action: Moving to engaged with the hatch. Incidental to drop in.

Soak Value: 2
Wounds: 11/11
Strain: 14/11
Defense (R/M): 1/1

D5 MA Round 2. Stealthy approach: 1eP+2eA+1eB 2 successes, 1 advantage
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Re: [MA5] - 3:10 to Noventa

Postby Soren Lom » Tue Oct 23, 2018 10:57 am

Soren moved cautiously from his position towards the hatch looking for danger as he approached.

----

Move to Medium from Long.

D5 Battle Round 2 Stealth: 3eA+1eP+1eB 0 successes, 4 advantage
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Re: [MA5] - 3:10 to Noventa

Postby Korvalus Dunbri » Tue Oct 23, 2018 11:14 am

Kor moved to the hatch, his lips tightened when he saw the scene below but he dropped down and prepared to move forward.

Maneuver, action to move
Incidental to drop down
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 11:49 am

The hallway leading to the cockpit was fairly wide, with several crates stacked on either side, as well as tumbled over, creating hazards to at least gain cover.

The emergency lights flashed, as Kor could see down now. "They're here!" A clipped Imperial accent called out, as a woman with blue hair narrowed her eyes, as she whistled, and a group of farmers bolted down the hall, finding cover.

Ooc: Blue Hair has gone, maneuver for Troop Commander, sacrifice action for a second maneuver of Troop Commander. Each instance gives one Troop minion group an immediate maneuver, one group is now at Medium Range to Kor and Cefey.

Blue Hair is at long range, and one other group is around Blue Hair. Blue Hair has Adversary 1, and M/R Defense 1.

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Re: [MA5] - 3:10 to Noventa

Postby Kai Wryssald » Tue Oct 23, 2018 12:15 pm

Well, might as well. Kai dropped down, ready for the fight that was waiting below. He quickly took aim at the closer groups of guards and fired. Hoping to bring down a member or two.

Incidental: drop down
Maneuver: aim at guards:
2 Strain Maneuver: Body Guard Cefey (3 strain total)
Action: Attack Medium Troops

attacking medium guards - 1 setback, custom grip, accurate 1, aim. Medium range: 1eP+2eA+2eB+2eD 2 successes
ImageImageImageImageImageImageImage


9+2 11 damage to minion group

Soak: 6
Wounds: 0/20
Strain: 6/11
Defense: 0
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Re: [MA5] - 3:10 to Noventa

Postby Cal Arcton » Tue Oct 23, 2018 12:26 pm

Cal slid down the ladder, nimbly diving for cover even as he reached the bottom of the ladder. "Hey there!" He called. "You want to do this the easy way or the hard way?"

He didn't wait for an answer, though. He dashed forward to the next set of cover, firing as he went. One hand came up to pull down his hat as he ducked behind another crate.

----------------------------------------------------------------------------------------------------------

Maneuver - close to short
Maneuver (2 strain) - take cover

3:10 to Noventa, shoot minions, moving to short, 1eS target cover: 1eP+3eA+1eD+1eS 0 successes, 2 advantage
ImageImageImageImageImageImage

+1 adv for superior = 3 advantage
recover 2 strain, +1eB to next ally

Soak Value: 3
Wounds: 14/14
Strain: 8/12
Defense (R/M): 2/1[/quote]
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 12:50 pm

Under the direction from their commander, the 'farmers' were able to move behind crates, before answering the call from Cal with violent agreement. Carbine fire lights up, as they create an opening in the next volley.

3:10 to Noventa Minion Group 2 Firing at Cal (Agility 3, 5 minions in group. Cal RD 2. Short Range): 3eP+1eA+1eD+2eS 2 successes, 1 advantage
ImageImageImageImageImageImageImage

Cal suffers 11 damage, before soak. 1 advantage spent to add a boost die to next NPC check

Minion group maneuvered behind cover. Now has 1 ranged defende.

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Re: [MA5] - 3:10 to Noventa

Postby Cefey Raneth » Tue Oct 23, 2018 1:03 pm

Fey took a shot from behind a cover to give some covering fire before the big old man charged in again, but didn't land any hits on the 'farmers'.


---

Maneuver: Aim
Maneuver (2 strain): Take cover
Action: Pew-pew

Soak Value: 2
Wounds: 11/11
Strain: 14/9
Defense (R/M): 1/1 + Cover!

D5 MA Round 3: Shooting minions in Medium range. 1 Setback from Cover. 2 Boost from Aim and Cal: 1eP+2eA+2eB+2eD+1eS 0 successes
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 1:39 pm

From down hall, blaster fire filled the air, as farmers rained down more carbine shots. Though they force the cover of their allies to be destroyed, several shots slam into the Gunslinger.

However, their blaster fire also impacts an open set of pipes, venting smoke into the hall. All ranged attacks in the hallway suffer a setback die from poor visibility. (Triumph used for narrative effect)

3:10 to Noventa Minion Group 3 Firing at Cal (Agility 3, 5 minions in group. Cal RD 2. Long Range): 3eP+1eA+2eD+2eS 3 successes, 2 threat, 1 Triumph
ImageImageImageImageImageImageImageImage

12 damage before soak to Cal. Sends him over wound threshold. Critical injury suffered

Crit on Cal over Wound Threshold: 1d100 15

Sudden Jolt- Cal drops his gun as he hits the ground.

3 PCs up!
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Re: [MA5] - 3:10 to Noventa

Postby Soren Lom » Tue Oct 23, 2018 1:49 pm

Seeing no immediate threat on the outside and hearing the blaster fire in the ship drew a quick run from Soren. He slid atop the hull of the spacecraft and fell down the hole with his rifle at the ready. As he dropped he lined up his shot and hit the enemies before his feet touched the ground.

---

D5 Battle Round 3, Shoot, Medium, Accurate: 3eA+1eP+1eB+2eD 1 success, 4 advantage
ImageImageImageImageImageImageImage

Maneuver x2 to get to engaged (2 strain), Incidental to drop, Shoot Minions at Medium Range, 10 Damage, 1 Crit (3 adv), 1 adv for strain recovery.


Soak Value: 3
Wounds: 0/ 13
Strain: 2/11
Defense (R/M): 1/1
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 1:51 pm

Searing plasma tore into two of the farmers from the volley of firepower that dropped as Soren superhero landed, their bodies hitting the ground before Soren stood again.

2 PCs up
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Re: [MA5] - 3:10 to Noventa

Postby Korvalus Dunbri » Tue Oct 23, 2018 2:55 pm

Kor saw Cal go down and glared at the troopers and followed Soren into the fray his axe whirling and hacking into bodies. His breath heaved with exertion, he fought like a younger man with nothing held back. Growling as the axe sunk into imperial flesh.

3:10 to noventa melee strain for frenzy to upgrade boost from cal: 3eP+1eA+2eD+1eB 2 successes, 1 advantage
ImageImageImageImageImageImageImage

Damage 11 attack with pierce 2 1 advantage to crit

Soak 6
Wounds 0/20
Strain 8/13
Fearsome 1
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 3:13 pm

The large, ex-stormtrooper tore into the hijackers, that axe cleaving through then as his frenzied strike bathed him in the gore of battle, when it was finished with his swathe, he was surrounded by the bodies in the hall.

Minion group 3 and Blue Hair at medium range from Cal and Kol. Long range to Soren, Cefey, and Kai.
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 4:08 pm

TOP OF THE ROUND

Initiative Order

NPC
PC
NPC
PC
PC
PC
PC (Not used while Cal is down)

The Commander had had enough. Seeing the burly ex-Stormtrooper make her assault, she aimed her DLT-19 down the hall, and the sickening sound of it's auto-fire repeater coils cycled up. "Die, Rebel Scum!" She angrily yelled, and this served to command the Platoon to ready themselves (Trooper Commander Maneuver to give the Minion group a boost die on their next check).

Blue Hair Attacking Soren with DLT-19 Heavy Blaster Rifle (Agility 3, Ranged - Heavy 3, Accurate 2, Auto-Fire Difficulty Increase, Long Range, Soren Defense 1): 3eP+2eB+4eD+1eS 2 successes, 2 advantage
ImageImageImageImageImageImageImageImageImageImage
Setback from Environmental Conditions: 1eS 0 successes, 1 threat
Image

Net Total: 2 successes, 1 advantage, no autofire trigger

The hail of light rained down from the barrel, scorching through the smoke in the hall. She cursed not having her armor with the helmet to be able to see through smoke and vapor. But the tracers managed to at least give some aid to her troops (next ally gains a boost from the advantage).

Soren is slammed by the blaster fire, as it rains down (12 Damage, Pierce 2, before Soak).

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Re: [MA5] - 3:10 to Noventa

Postby Cefey Raneth » Tue Oct 23, 2018 4:38 pm

Since the others seemed to have their attention, Fey hurried forward as she pulled out a stimpack. Reaching the downed Cal, the stim was jabbed into his arm, hoping it was enough to make him recover.


---

Double Maneuver and Action to move to Cal and heal him for 5 Wounds.

Soak Value: 2
Wounds: 11/11
Strain: 14/7
Defense (R/M): 1/1
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Re: [MA5] - 3:10 to Noventa

Postby Ender » Tue Oct 23, 2018 4:57 pm

3:10 to Noventa - Minion Group 3 Shooting Kor (Blaster Carbine, Agility 3, Ranged - Heavy Group Skill (5 in group), Boost from Squad Leader, Boost from Advantage, 1 Setback from Environmental Effect, Medium Range): 3eP+1eD+2eB+2eD 0 successes, 4 advantage
ImageImageImageImageImageImageImageImage (Screwed that up in typing. Adding 1 ability die in to replace a blank one, to not deprive you of advantage robbing).
Ability Die: 1eA 0 successes, 2 advantage
Image
Setback from Environmental Conditions: 1eS 1 failure
Image

Net Roll: 1 Failure, 6 advantages

The group, under the direction of their leader, had been able to fire into the smoke filled hall. Yet doing so, they only fired indiscriminately. The shots, while not hitting Kor, forced him to the ground (3 advantage to knock Kor prone, 2 advantage spent to add a setback die to his next check. 1 advantage to add a boost to the next ally), as well as opening up a lane for their next shot.

4 PCs up!

Minion Group and Blue Hair are currently at long range from Soren and Kai. Medium range from Cal, Kor, and Cefey.
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Re: [MA5] - 3:10 to Noventa

Postby Cal Arcton » Tue Oct 23, 2018 5:11 pm

Coming back to consciousness, Cal flashed Fey a quick smile. "I guess they wanted it the hard way, huh?"

Snatching up his pistol from the ground, Cal fired down the hallway, bolts cutting through the smoke, but not much else. At least it illuminated the foe.

----------------------------------------------------------------------------------------------------------

Maneuver - grab pistol
Maneuver (2 strain) - aim

3:10, medium range, 1eB aim, 1eS smoke: 1eP+3eA+2eD+1eB+1eS 3 failures, 3 advantage
ImageImageImageImageImageImageImageImage

+1 adv for superior = 4 advantage
do 1 strain damage, +1eB to next ally, +1eB to Kai

Soak Value: 3
Wounds: 14/14
Strain: 6/12
Defense (R/M): 2/1[/quote][/quote]
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Re: [MA5] - 3:10 to Noventa

Postby Kai Wryssald » Tue Oct 23, 2018 5:22 pm

Kai moved forward, trying to catch up to the troublesome twi'lek that wanted to get herself shot. Sometimes the girls could be difficult like this. Hopefully his blaster bolts would catch the attention of the shooters.

attacking minion group at medium range after moving, boost from kai, boost from accurate, boost to next player, - 1 setback custom grip: 1eP+2eA+3eB+2eD 2 successes, 1 threat
ImageImageImageImageImageImageImageImage

9+2 = 11 damage to minion group. 1 threat

Maneuver: move towards Medium
2 strain: move to medium
Action: attack

Soak: 6
Wounds: 0/20
Strain: 8/11
Defense: 0
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