[d6EE] The Ware-heist

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[d6EE] The Ware-heist

Postby Cal Arcton » Thu Oct 25, 2018 4:04 pm

Cal was all dressed up, and he had somewhere to go. He lifted his comms to his ear. "Everyone ready?" He asked, his voice deep, quiet.

It was a good decision to bring in the slicer, he decided. He'd done a good job with Demona, and it was clear he could keep a secret. Still, there were some secrets he didn't want to entrust to anyone. Not without Soren's permission, which was why the work had been done earlier.

The warehouse was in sight, not far away. Just needed to wait for the call.
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Re: [d6EE] The Ware-heist

Postby Farkas Lowca » Thu Oct 25, 2018 5:16 pm

Farkas was tagging along, having done the work earlier. Never a good idea to have to do stuff like that in the field, but he was going to stick around in case that became necessary. You never know with security conscious people what kind of stuff will come up.

He had only met and worked with Runi for the first time while doing the prep, but she was not unpleasant to work with. She was intelligent, knew what to listen for and was able to keep up with Farkas's limited use of jargon. The commlink was fixed to the specifications he was given and when he walked up he handed it over to Cal. "There you go. Talk to Runi. She heard something good. I told her that it's not my operation. I'm used to compartmentalization, so it's better if as much as possible stays within your trusted team. But I'll stick around in case you need me for anything else. I hope it goes smoothly."

----

D6 EE, Comm Hacking Find Frequency, Computers, Average, 1 Difficulty Upgrade, 1 Difficulty Decrease from Codebreaker, 1 Boost from Runi assist: 4eP+1eB+1eC 2 successes, 2 advantage
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Successfully found frequency, Runi overhears pertinent information on the frequency while listening during scanning

D6 EE, Comm Hacking Match Frequency, Computers, Hard, 1 Difficulty Upgrade, 1 Difficulty Decrease from Codebreaker, 1 Boost from Runi assist: 4eP+1eB+2eC 3 successes, 1 advantage, 1 Despair
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Rerolled with natural programmer

D6 EE, Comm Hacking Match Frequency, Computers, Hard, 1 Difficulty Upgrade, 1 Difficulty Decrease from Codebreaker, 1 Boost from Runi assist, Natural Programmer Reroll: 4eP+1eB+2eC 3 successes, 1 advantage
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Successfully matched comm link to frequency, the first time someone makes a roll using the modified commlink they gain a boost from advantage
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Re: [d6EE] The Ware-heist

Postby Flession » Fri Oct 26, 2018 4:52 am

After some prep work prior to the, your choice to bring on Farkas has seemed to pay off in spades, aiding you in your task. All the while, you do manage to pick up a few tidbits from the guards as you listen in on the commlinks. On the comms, you catch a occasional mention of about the droid guards being activated on for this evening due to the call-outs, most likely due to people wanting to skip out of their jobs and play hookie at the festival.

((Soren, you're up.))
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Re: [d6EE] The Ware-heist

Postby Soren Lom » Fri Oct 26, 2018 11:30 am

Image

A call came into the guards on duty and on the other end the voice of Dartris Rimbat came over the line.

"Attention. I have a visitor coming by the factory today. Miss Largo from the other day... She is to be let in without hindrance."
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Re: [d6EE] The Ware-heist

Postby Flession » Fri Oct 26, 2018 4:37 pm

They were kind of shocked at the abrasiveness and the lack of the casual means of talking more than he was needed to. He was, after all, a man who liked to hear his own voice. This short abrasive nature of it was sort of shocking. Which could mean he was annoyed.

"Uhh...come back, boss." The comm appears to be working fine in its communication effort.

((Roll me a deception, average thanks to your work with the comm systems, upgraded once for your unfamiliarity with the target's speaking habits and another upgrade thanks to a Destiny flip. Get a bonus die due to the work done on the comm.))
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Re: [d6EE] The Ware-heist

Postby Soren Lom » Fri Oct 26, 2018 8:15 pm

"Did I stutter? I said I wish for you to allow Miss Largo entrance when she arrives." He replied back a bit more forcefully.

---

D6, Lying Stuff, Destiny: 3eA+1eP+1eB+2eC 1 failure, 4 advantage
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Don't know what to do with all those adv...
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Re: [d6EE] The Ware-heist

Postby Soren Lom » Fri Oct 26, 2018 8:45 pm

After it appeared that the guards were either pretending the comms weren't working, or they actually weren't working Soren scoffed over the line, "I'll be there in a few minutes... You better hope I get there before Ms. Largo does. I will not appreciate making her wait... Gentlemen."

A few minutes later Dartris came walking down the street an annoyed look on his face as he approached. From a side-street Quinn arrived at almost the same moment. Bizarro-Dartris approached the guards and asked, "Shame the comms seemed to not be working... right?"

He looked each one of them down for a moment before saying, "We'll be going in now."

----

D6 Heist More Lying, Boost from Bonus, Boost from Quinn: 4eA+2eB+1eC+1eD 2 successes, 1 advantage
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Re: [d6EE] The Ware-heist

Postby Flession » Fri Oct 26, 2018 10:05 pm

While the comm made them come to question the source of it, missing out of the usual flair the boss had with his words, the actual presence of their boss was more than enough to convince them to take the word for it. "Miss Quinn, w-welcome back." One guard said as you walked past over there, leaving you over to deal with the.

The others seem make no real attempt to stop or bother you along the way so long as you go directly to the warehouse; your face exhumes the proper 'don't talk to me right now' look.
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Re: [d6EE] The Ware-heist

Postby Soren Lom » Sat Oct 27, 2018 12:45 am

He moved forward with Quinn through the factory towards the location they had been informed about.

He whispered to Quinn softly, "You all owe me big... Blown my cover..."
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Re: [d6EE] The Ware-heist

Postby Flession » Sat Oct 27, 2018 3:09 am

As you make your way inside you see a single RMD-20 flying around inside the building. It doesn't seem to be doing anything about your entry specifically, just circling the inside of the building hitting all four corners to get a good view of things, each at a different pace.
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Re: [d6EE] The Ware-heist

Postby Quinn Largo » Sat Oct 27, 2018 1:13 pm

Quinn had her poker face on about everything. Though the whole negadartris act was a real shock. Still, the show must go on.

Once they were inside and not immediately within hearing range of anyone.

"We're probably going to need the pallet code. And to find the right one we're going to need the code translation in the security room."

With that, she diverged from the expected path and went toward the security room.
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Re: [d6EE] The Ware-heist

Postby Flession » Sat Oct 27, 2018 2:18 pm

With the amount of call outs for the evening, the security room was mostly filled with the the older CIS model droids, refurbished enough to be of functioning service. There is one human there, at least, but it is the OOM Command Battle Droid at the greetings station as you arrive.

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"What can I help you with?" The droid looks down and, seeing that it cannot see you so up close to the ground and the station, takes a step back in order for it to get into its view. The voice is as robotic as it ever sounded, and about as personable as you could imagine these models would be.
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Re: [d6EE] The Ware-heist

Postby Quinn Largo » Sat Oct 27, 2018 2:34 pm

"We're going to have to take a look at the manifest codes," Quinn said with the same sort of professional voice she'd called upon the last time she was here. She was important damnit, and you had better respected her.

She looked up at her much taller companion in the guise of these people's boss.

"Isn't that right?"

And he, of course, would answer in the affirmative.

Charm, upgraded difficulty from GM destiny: 3eP+1eA+1eD+1eC 4 successes
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Re: [d6EE] The Ware-heist

Postby Flession » Sat Oct 27, 2018 3:17 pm

"Roger-Roger." The voice responded to her command, seeing the boss there only confirmed the request for them. Within a moment, a data chip with the manifest and translation of the codes there, you get the long list of items and who it belongs to for easy access to your friendly datapad. "Is there anything else I can help you with?" He droid looks at Ribmatt expectantly for a answer, as he is the confirmed master.
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Re: [d6EE] The Ware-heist

Postby Quinn Largo » Sat Oct 27, 2018 3:26 pm

Quinn allowed her companion to respond. They did not exactly need much else. Erasing any records that they were ever there would be great, but she didn't see a way of accomplishing that without setting off red flags even with this crack-security detail on the case.

Instead she busied herself with going through the list in order to find the datapad's location.
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Re: [d6EE] The Ware-heist

Postby Flession » Sat Oct 27, 2018 4:44 pm

The list itself is pretty long, with lots of lists and names. The fact that he did not give any pertinent information on the matter is somewhat frustrating, for sure, but this was not meant to be easy. You eventually find several packages that have a datapad as part of the manifest, but it's hard to tell which.

((Make a Outer Rims or Core Worlds check to search for database to see if you can find what you're looking for at a average difficulty as you're trying to break thru some sort of coded message to let you know what the correct package is.))
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Re: [d6EE] The Ware-heist

Postby Quinn Largo » Sat Oct 27, 2018 4:59 pm

Quinn and partner perused the list with great success.

Knowledge(Rim), boost from soren, Destiny: 1eP+1eA+1eB+2eD 4 successes, 3 threat
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(threat up to GM I guess)
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Re: [d6EE] The Ware-heist

Postby Flession » Sat Oct 27, 2018 6:58 pm

You're able to surmise thru the names on the list there seems to be a name for one in particular, Damicri Riccov. He has several names on here for packages in this warehouse. Considering for a few moments, the initials would match Mr. Ribmatt. It's about as good of a ideas as any that you can think of the item itself.

However, there does appear to be two orders made by him that have a datapad as part of the manifesto. Unfortunately, at this point, you're going to have to guess.

((Using threat to make this up to chance and basing it on your successes as well. You have one opportunity to get the right one without a stealth check to avoid the camera bot. Roll a 1d100 and call Higher or Lower. If you get it right, you get pick the right case. If you get it wrong, you can try again, but will require a hard stealth check to avoid the eyes of the camera.))
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Re: [d6EE] The Ware-heist

Postby Quinn Largo » Sat Oct 27, 2018 7:16 pm

Quinn was a gambling man. Woman. Girl. She picked a likely-looking candidate from the list.

Higher: 1d100 81
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Re: [d6EE] The Ware-heist

Postby Flession » Sat Oct 27, 2018 8:13 pm

With some luck you manage to pick a case. Inside, therin likes a black datapad with a symbol of the Republic on its back as described. It doesn't look all that remarkable, but one can only be but greatful that you haven't been caught yet.

Now that you have it, you just have to get out. Or you can always push your luck and rifle thru other people's belongings.
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