by Honorordeath » Wed Nov 14, 2018 4:05 pm
What made me happiest to see were some of the interactions that were minor things that blossomed into bigger things. One such example was with our friend Hin'biki. An NPC came about, Rat, based solely on the results of a failed Pick Pocketing roll I tossed against them in a thread where no one had joined them. Though it seemed Hin'biki and my own schedules did not do super well together I really enjoyed their interactions early on when we had a lot more back and forth.
Only shame was that, with time separating me from the moment, it became harder and harder to keep the character properly in mind.
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Thank you for saying so Kai, it's been a.. bit of a mess but I've learned some things for myself that'll help me in the future for games and still took away what I could. So, should shake out as a net positive over on this end. Hope the same can be said for you, net positive and all.
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Force critter, essentially.
First time it lead you to the pool which was a conduit of the force and gave you a vision, think... Rey in the latest movie and how she was shown a vision in that spot dedicated to the "darkness" but this one was more of a neutral force. Through the pool the forest offered guidance, warning, and helped shape destiny.
Second time, the little rascal brought you to the forest so that you'd come across the Old Man.
Idea was, potentially, that you'd be a little more interested in the random old man living in the forest with no light. Discover his plot line. Alas, twas not what came to be.