by Kaneesa Gee » Wed Nov 14, 2018 4:06 pm
Cal Arcton wrote:Man, who would have thought that a skeevy, bar-owning, Force-sensitive gungan would work? But it clearly did.
Where the heck did the idea come from, anyway?
This may not be surprising, but it started as a joke. I was joking around with Flession during Bankor about how I should open a jizz bar for Noventa, and a Gungan Jizz Wailer was the most ridiculous thing I could think of, so I joked about it. I even threw in a "Darth Jar Jar joke"
Then I looked at the mechanics of building one. Shockingly, Gungans had solid mechanics for an Advisor build, and an Advisor combined the talents that dealt with item rarity, along with fun social talents. Tie that in with the "Jar Jar Binks meets Malcolm X" comics that were floated, I had a feel for a direction.
What was playing Kaneesa like? What did you have the most fun doing with him?
Playing Kaneesa was interesting, because the more I played him, the more I got a feeling for a strange criminal code. He honestly worried about Hin'biki and Clem, but at the same breath had zero qualms with always playing an angle for his own benefit. As for the most fun, I think it was seeing all the people who came through the Codpiece, and a few players being won over.
How did Kaneesa feel about other people? Was he close to anyone? Make any new friends?
Kaneesa is fiercely protective of his crew, especially Clem. What was kind of a surprise is that he got along with Cefey so well, and I can see them being friendly acquaintances and future collaborators.
[quote="Cal Arcton"]Man, who would have thought that a skeevy, bar-owning, Force-sensitive gungan would work? But it clearly did.
Where the heck did the idea come from, anyway?
[/quote]
This may not be surprising, but it started as a joke. I was joking around with Flession during Bankor about how I should open a jizz bar for Noventa, and a Gungan Jizz Wailer was the most ridiculous thing I could think of, so I joked about it. I even threw in a "Darth Jar Jar joke"
Then I looked at the mechanics of building one. Shockingly, Gungans had solid mechanics for an Advisor build, and an Advisor combined the talents that dealt with item rarity, along with fun social talents. Tie that in with the "Jar Jar Binks meets Malcolm X" comics that were floated, I had a feel for a direction.
[quote]What was playing Kaneesa like? What did you have the most fun doing with him?[/quote]
Playing Kaneesa was interesting, because the more I played him, the more I got a feeling for a strange criminal code. He honestly worried about Hin'biki and Clem, but at the same breath had zero qualms with always playing an angle for his own benefit. As for the most fun, I think it was seeing all the people who came through the Codpiece, and a few players being won over.
[quote]How did Kaneesa feel about other people? Was he close to anyone? Make any new friends?[/quote]
Kaneesa is fiercely protective of his crew, especially Clem. What was kind of a surprise is that he got along with Cefey so well, and I can see them being friendly acquaintances and future collaborators.